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The Verge says new Zelda and GTA reflect a games industry that no longer exists

Luis Cabral ·

The Verge says in its Stepback newsletter, publishing Sunday at 8AM ET, that new entries in The Legend of Zelda and Grand Theft Auto reflect a games industry that no longer exists. The analysis matters now as studios grapple with layoffs, consolidation, and rising costs that are reshaping how tentpole titles are made and launched, according to The Verge. It argues that today’s market realities clash with nostalgia-fueled expectations around these marquee releases.

The Verge frames the pair as symbols of a past model built on long single-player epics, even as development cycles lengthen, live-service pressures mount, and fewer risks get greenlit. The newsletter positions the 2025 release window for GTA and Nintendo’s evolving Zelda strategy within a tighter, cautious pipeline, The Verge reports. Watch for how publishers schedule launches and monetization in 2025 and beyond, and whether this thesis shapes investor and player reactions when the newsletter lands. [Developing. This article will be updated.]